After just a few weeks since Molehill’s 3D APIs were available as part of the Flash Player 11 Incubator program, the examples of great work keep rolling in. Here’s a cool one from Shane of UltraVisual, with full source code here: http://bit.ly/fllFwj
A piece on GigaOm that is not getting enough attention:
The thousands of startups today that are pitching themselves at app competitions or in industry conferences all seem to think being a startup is enough. That daring to come up with some idea, any idea, and build a beta site is enough….
Fred Wilson was asked what he thought would be new and game changing. He replied mobile notifications.
The reason is that notifications become the primary way I use the phone and the apps. First, it allows me to use a lot more engagement apps on my phone. Second, I can have as many communications apps as I want. And finally, the notification screen is the new home screen.
How do you design a notification that notifies you and reminds you of things, all the while it doesn’t annoy you and notify you about erroneous stuff?
And I very much agree with the writer’s last thought:
Do you really need to know when the Mighty Eagle is ready again in Angry Birds? Do you really need to know every time your favorite team scores? Do you need a reminder on every calendar appointment? Do you?
I created two very simple tests to see if there is a difference in performance between Canvas and SVG on the iPad and iPhone. On the iPhone SVG is 2x faster than Canvas. On the iPad the performance is similar.
WebGL is 3D right inside your browser, without a plugin. It will be supported by all modern browsers, but at this moment you need Chrome 8 to see it in action.
Kronos, the group managing the WebGL standard, has recently released version 1.0 of WebGL specs. With the specs done, I think there will be a growing interest in WebGL the coming time, certainly for games. For example this one, TankWorld, which has been released a couple of days ago.
Like to blow stuff up? Tankworld is the place to be!
What really busts our budget are the mind-boggling amounts we spend on our entitlement programs—Social Security, Medicare, and Medicaid (especially Medicare and Medicaid). These programs are wildly more expensive than any other budget items, and they’re also growing like weeds.